If I had to choose an artist it would be an artist called Nicolas Sparth Bouvier, who's a very talented artist who's worked on many projects including the Halo Franchise and Alone in the dark, a concept artist who both passionately enjoys his abilities as well as works hard in his job as a concept artist.
Nicolas's work is very in depth, which probably gives off some of his talent as an artist and the attention he recieves from industries and companies, he's capable of designing images that have extreme amounts of depth and colour, looking at his image you can clearly see even the smallest details have had alot of work put on them.
You can see in the above and below image that there is amazing amounts of depth in the colour and design, every corner and spec of the image has been intricately designed which would of been very time consuming and very difficult, which demonstrates sparth's abilities.
A brief overview of what Sparth's abilities are can be found here, where kotaku had done a very brief overview on his work and his current projects at the time which were halo 4 - http://kotaku.com/5827202/the-sweeping-video-game-art-of-nicolas-bouvier/
Sparth whom is originally from france, now based in the US living in texas, Sparth has carved out an impressive career in the video games industry with titles such as the stunning halo 4, Rage, Assassin's Creed, and Prince of Perisa - warrior within. Nicolas Bouvier is a huge sci-fi fan and it shows in the amazing futuristic structures, landscapes, vehicles and environments that feature in his artwork. you can't help but be blown away by the imagination of Nicolas bouvier, his work has been published in a series of beautiful art books titled structura and structura 2 from designstudiopress.
Reference from - http://www.this-is-cool.co.uk/sparth-sci-fi-concept-artist/
A brief overview video of Nicolas Sparth's artwork via video overview - http://www.youtube.com/watch?v=S3ZaThmoNEI
Overall sparth is a very talanted artist, who's worked hard to atain the assets he currently has in modern day game design, an artist who's spent years working on incredible art, blogging and demonstrating it on the internet and to designers and artist's who have noticed his ability to create very in depth work.



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