1) What is your specialism/what would
you like it to be?
If I were to pick a specialism, i'd like to enter the world of 3D animation, Animation, and Character design, I like areas like those, and find them challenging yet peaceful, and I think I could do well in an area surrounded by development of games, I am also aware this includes engine building and coding, but I also find these area's interesting too.
2) Who are your heroes (within your
specialism)?
If I were to pick a hero within the industry of design and animation, it would most definitely have to be a designer called Sparth, who designs massive scenes and characters, and even something called matte paintings, which are massively constructed cityscapes or areas, designed for games and art.
Sparth's art is heavily focussed on future and creation, images that could or would be our own future, images of characters, robots, spaceships and so on. he was specifically selected to design for the " halo " series, and he made an absoulutely amazing job at designing for the game series. his artwork is both amazing and influential and I would definately choose him as one of my inspirations in the game industry as an individual character.
Sparth's art is heavily focussed on future and creation, images that could or would be our own future, images of characters, robots, spaceships and so on. he was specifically selected to design for the " halo " series, and he made an absoulutely amazing job at designing for the game series. his artwork is both amazing and influential and I would definately choose him as one of my inspirations in the game industry as an individual character.
3) What makes a good practitioner within
your specialism?
I think anyone that's able to tie themselves down to a project, complete it as effectively and efficiently as possible and provide the entertainment to an audience and impress the industry would make a fantastic practitioner in a specialism.
Picking an artist/practitioner i would have to choose the following....
Nicholas Bouvier is a one of the best artists around in the game world, He's worked on Halo 4, Images for borderlands, and Images for Assassins creed. His artwork is popular and famous for its ability to give off incredible feeling of the scenario thats been done, as well as beautifully landscaped and drawn areas of the world for that game. It really gives off a realistic feel to the game.
Here's a link to his biography and some of his work.
www.sparth.com
The link can provide images and information revolving around nicholas sparth.
I had chosne Nicholas sparth because he is probably one of the best artists and designers for Sci Fi elements in the games industry. His art is recognized as raw talent, due to it's sheer depth in its design.
an example of sparth's work shown above, you can see how detailed his work is, anywhere you look is something deeply designed, the detail in the caves and mountains is very in depth, which really creates life in a single image, his detail in his work won him a place in the design team for the halo franchise.
You can clearly see that he utilizes different shades of colour and light to get the slight and accurate appearances of the scene.
This is why I picked sparth, because he has amazing depth in his design work, and his work is very influential.
I think anyone that's able to tie themselves down to a project, complete it as effectively and efficiently as possible and provide the entertainment to an audience and impress the industry would make a fantastic practitioner in a specialism.
Picking an artist/practitioner i would have to choose the following....
Nicholas Bouvier is a one of the best artists around in the game world, He's worked on Halo 4, Images for borderlands, and Images for Assassins creed. His artwork is popular and famous for its ability to give off incredible feeling of the scenario thats been done, as well as beautifully landscaped and drawn areas of the world for that game. It really gives off a realistic feel to the game.
Here's a link to his biography and some of his work.
www.sparth.com
The link can provide images and information revolving around nicholas sparth.
I had chosne Nicholas sparth because he is probably one of the best artists and designers for Sci Fi elements in the games industry. His art is recognized as raw talent, due to it's sheer depth in its design.
an example of sparth's work shown above, you can see how detailed his work is, anywhere you look is something deeply designed, the detail in the caves and mountains is very in depth, which really creates life in a single image, his detail in his work won him a place in the design team for the halo franchise.
You can clearly see that he utilizes different shades of colour and light to get the slight and accurate appearances of the scene.
This is why I picked sparth, because he has amazing depth in his design work, and his work is very influential.

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